Post by Lonnie Dearest// on May 17, 2007 13:43:35 GMT -5
Character Set-up Rules
- no special traits
ex;; odd coloration of pelt or mane (pink.orange.red.etc)
- no immortals besides mysticals or thestrals
ex;; no living to be over twenty one years, appearing at only five
- no powers or specific abilities (unless a mystical)
ex;; flying without wings, morphing, invisibility
Alliance Rules
LIGHTS
lights can not travel in any other land than their own or combined
lights can not have strong battles on their land
lights can not produce thestral young
lights can not suddenly turn dark
(they must become neutral, than move into dark)
NEUTRALS
neutrals may change their alliance at any moment
neutrals can not travel in any other land than their own or combined
neutrals can not produce thestral young
DARKS
darks can not travel in any other land than their own or combined
darks can not produce light young
darks can not suddenly turn light
(they must become neutral, than move into light)
darks may have random battles on their land
darks may take neutrals or lights as prisoners
THESTRALS
thetsrals may not travel in any other land than their own, combined, or mystical
thestrals can not produce light or neutral young
thestrals can not ever become "normal" or mortal
(so they must stay thestral, they can't lower to dark neutral or light)
MYSTICALS
mysticals can not travel in any other land than their own, combined, or thestral
mysticals can produce any sort of young OTHER than thestral
mystcials must stay mysticals
(so they must stay thestral, they can't lower to dark neutral or light)
Posting Rules
- all posts must be 250 or more words.
NO NOOB POSTS
- please include intelligent or fancy dialect
- no having the font color same as background color
(white font on white background)
- no making font extra large
- no special traits
ex;; odd coloration of pelt or mane (pink.orange.red.etc)
- no immortals besides mysticals or thestrals
ex;; no living to be over twenty one years, appearing at only five
- no powers or specific abilities (unless a mystical)
ex;; flying without wings, morphing, invisibility
Alliance Rules
LIGHTS
lights can not travel in any other land than their own or combined
lights can not have strong battles on their land
lights can not produce thestral young
lights can not suddenly turn dark
(they must become neutral, than move into dark)
NEUTRALS
neutrals may change their alliance at any moment
neutrals can not travel in any other land than their own or combined
neutrals can not produce thestral young
DARKS
darks can not travel in any other land than their own or combined
darks can not produce light young
darks can not suddenly turn light
(they must become neutral, than move into light)
darks may have random battles on their land
darks may take neutrals or lights as prisoners
THESTRALS
thetsrals may not travel in any other land than their own, combined, or mystical
thestrals can not produce light or neutral young
thestrals can not ever become "normal" or mortal
(so they must stay thestral, they can't lower to dark neutral or light)
MYSTICALS
mysticals can not travel in any other land than their own, combined, or thestral
mysticals can produce any sort of young OTHER than thestral
mystcials must stay mysticals
(so they must stay thestral, they can't lower to dark neutral or light)
Posting Rules
- all posts must be 250 or more words.
NO NOOB POSTS
- please include intelligent or fancy dialect
- no having the font color same as background color
(white font on white background)
- no making font extra large